Simulation Game Statistics (2026)

Written by: Associate Editor
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Simulation games are built around “doing a real(ish) thing”—running a city, managing a household, driving a truck, washing a building, or operating farm machinery—then letting players optimize, customize, and roleplay inside that system. Below are recent, well-known simulation-genre stats that show how big the genre is, how players engage with it, and where the money (and mods) tend to go.

simulation game statistics
simulation game statistics

Key simulation game stats

  • The Sims 4 has reached 70+ million players worldwide (April 2023).
  • After The Sims 4 base game went free-to-play (Oct 2022), EA reported 16+ million new downloads and average weekly users up 53% (April 2023).
  • Farming Simulator 22 has sold 6+ million copies (Feb 2024), supported by 5,600+ official ModHub mods and 3.2 billion ModHub downloads.
  • GIANTS also reported ~100,000 dedicated servers running simultaneously for multiplayer Farming Simulator (Feb 2024).
  • Euro Truck Simulator 2 sold 13+ million copies in its first 10 years, with Steam reporting 80+ million DLCs purchased (Oct 2022).
  • Cities: Skylines has sold 12+ million copies across platforms (June 2022).
  • PowerWash Simulator surpassed 12 million players (Apr 2024).
  • Newzoo’s free 2025 outlook pegs the global games market at $188.8B revenue and 3.6B players in 2025 (with a forecast to $206.5B and ~3.9B players by 2028).
  • Grand View Research estimates the global gaming simulator market at $6.87B (2023), projected to reach $16.17B (2030) at a 13.1% CAGR.

Player milestones (selected simulation titles)

“Players” counts often include cross-platform participation and (depending on publisher language) can represent unique accounts or total players over time. These figures are best used as scale indicators rather than direct “sales” comparisons.

LabelBarValue
The Sims 4
 
70M players
Microsoft Flight Simulator
 
15M players
PowerWash Simulator
 
12M players

Max = 70M players. Widths: The Sims 4 100.00%, Microsoft Flight Simulator 21.43%, PowerWash Simulator 17.14%.

Best-selling simulation titles (copies sold)

“Copies sold” is the cleanest apples-to-apples metric across premium simulation titles. The chart below uses publisher/developer milestones where available.

LabelBarValue
Euro Truck Simulator 2
 
13.0M copies
Cities: Skylines
 
12.0M copies
Farming Simulator 22
 
6.0M copies
Planet Coaster
 
2.5M copies

Max = 13.0M copies. Widths: Euro Truck Simulator 2 100.00%, Cities: Skylines 92.31%, Farming Simulator 22 46.15%, Planet Coaster 19.23%.

Mods, UGC, and “long-tail” engagement

Simulation games tend to grow through user-generated content (UGC), expansions, and niche communities—often staying relevant for years because the “base system” supports endless scenarios.

  • Farming Simulator 22: GIANTS reported 5,600+ officially approved mods and 3.2B ModHub downloads (Feb 2024). They also noted that FS22 mods account for 1.4B downloads—nearly 50% of all ModHub downloads since ModHub launched.
  • The Sims 4: EA reported a spike in UGC activity after going free-to-play, including 7M+ in-game Gallery downloads in a single week (April 2023).
  • Cities: Skylines: Paradox highlights modding as “vital,” and noted the game had shipped with 13 expansions by mid-2022—an example of how “sim + content” keeps a title evergreen.

Multiplayer scale: “small genre,” big concurrency

  • GIANTS reported ~100,000 dedicated servers running Farming Simulator multiplayer simultaneously (Feb 2024).
  • In the same update, GIANTS said Farming Simulator 22 surpassed 135,000 concurrent Steam players during its first weekend.

Why simulation games fit the “relax + mastery” loop

Simulation games frequently overlap with “cozy” and “stress relief” motivations. ESA’s Essential Facts 2024 report found:

  • 68% of players say they play games “to pass the time or relax,” and 67% play “to have fun.”
  • 76% of U.S. adults agree that video games provide stress relief.

Monetization patterns: DLC, expansions, and content packs

  • Euro Truck Simulator 2: Beyond its 13M+ copies sold milestone, SCS cited Steam reporting 80M+ DLC purchases (Oct 2022), showing how map packs and cosmetics can rival (or exceed) base-game volume over time.
  • The Sims 4: EA described the ecosystem as “more than 60 packs and kits” (April 2023), reinforcing the “platform” model common to life sims.

Market context: simulator growth and hardware-driven realism

While “simulation games” span many subgenres (life sim, city builder, vehicle sim, job sim), the broader “gaming simulator” market research category highlights a consistent demand driver: realism plus specialized hardware.

  • Grand View Research estimates the global gaming simulator market at $6.87B (2023) and projects $16.17B by 2030 (13.1% CAGR).
  • In that same summary, hardware accounted for a 64.7% revenue share (2023), and racing led game-type revenue share at 51.7% (2023).

Sources

Newzoo — “Newzoo’s Global Games Market Report 2025 | Free version” (Sep 9, 2025): https://newzoo.com/resources/trend-reports/newzoo-global-games-market-report-2025
Grand View Research — “Gaming Simulator Market (2024–2030) …” (report summary page): https://www.grandviewresearch.com/industry-analysis/gaming-simulator-market
Electronic Arts (Investor Relations) — “The Sims 4 … More Than 70 Million Players Worldwide” (Apr 18, 2023): https://ir.ea.com/press-releases/press-release-details/2023/The-Sims-4-Becomes-the-Most-Widely-Played-Game-in-the-23-Year-History-of-the-Franchise-With-More-Than-70-Million-Players-Worldwide/default.aspx
GIANTS Software — “Record numbers across the board” (Feb 2, 2024): https://www.giants-software.com/news.php?show=news-104
Paradox Interactive — “Cities: Skylines hits 12 million sales mark” (Jun 22, 2022): https://www.paradoxinteractive.com/media/press-releases/press-release/cities-skylines-hits-12-million-sales-mark
SCS Software blog — “Euro Truck Simulator 2’s 10th Anniversary” (Oct 17, 2022): https://blog.scssoft.com/2022/10/euro-truck-simulator-2s-10th-anniversary.html
FuturLab — “Thank You for 12 million PowerWash Simulator Players” (Apr 22, 2024): https://www.futurlab.co.uk/news/thank-you-for-12-million-powerwash-simulator-players
Game Developer (Informa) — “Planet Zoo has surpassed 1 million sales…” (May 20, 2020): https://www.gamedeveloper.com/business/-i-planet-zoo-i-has-surpassed-1-million-sales-in-under-six-months
ESA — “Essential Facts 2024” PDF: https://www.theesa.com/wp-content/uploads/2024/05/Essential-Facts-2024-FINAL.pdf
GlobeNewswire (Enthusiast Gaming press release) (Jan 7, 2019): https://www.globenewswire.com/news-release/2019/01/07/1681494/0/en/Enthusiast-Gaming-to-Acquire-The-Sims-Resource-the-World-s-Largest-Female-Video-Gaming-Website.html